Assassin’s Creed: Unity third major patch will be larger in scope, and aims to address a number of bugs in the areas players said they’ve had the most problems with, Ubisoft has announced.
Ubisoft says the list isn’t final, and that it will update players again with more specific patch notes when it is, but here’s what it says Patch 3 is focusing on:
- Gameplay: this includes bugs like Arno getting stuck on certain areas of the map (including a few more hay carts), problems with getting into/out of cover, character animation bugs, and general camera problems
- AI & Crowd: in this category are problems with NPC animations, crowd events, and crowd stations, NPC navigation issues, as well as bugs related to NPCs detecting Arnos activities in various situations
- Matchmaking & Connectivity: this covers a number of issues related to co-op play, including bugs with joining games in-progress and problems that happen during host migration
- Menus & HUD: fixes in this category will address missing details in certain menus, problems with some of the mission objective and co-op update pop-ups, localization inconsistencies, as well as some of the issues with menus and pop-ups overlapping each other
- General Stability: this includes fixes for a number of crash situations we’ve identified in both campaign and co-op modes.
“We are also investigating various performance issues including framerate drops, and are looking into how we can address them,” Ubisoft said. “Well tell you more about our progress on that topic in the coming days.”
Finally, Ubisoft said that the two patches the PlayStation 4 and PC versions of the game received last week are now “in the pipeline” for the Xbox One version.